Recent Publications
Our work is published in high-ranked conferences and journals such as ACM Transactions on Graphics (TOG) and Computer Graphics Forum (CGF).
XEngine: Optimal Tensor Rematerialization for Neural Networks in Heterogeneous Environments
ACM Transactions on Architecture and Code Optimization (TACO), 20(1): 17:1-17:25, 2022
Read moreEARS: Efficiency-Aware Russian Roulette and Splitting
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2022), 41(4): 81:1-81:14, 2022
Read moreAnySeq/GPU: A Novel Approach for Faster Sequence Alignment on GPUs
Proceedings of the 36th ACM International Conference on Supercomputing (ICS), pp. 20:1-20:11, Virtual Event, June 27-30, 2022
Read moreComputer Graphics 1
This course provides the theoretical and practical foundations for computer graphics. It gives a wide overview of topics, techniques, and approaches used in various aspects of computer graphics...
Ray Tracing and Global Illumination
Monte Carlo ray tracing is a popular technique to render realistic images. It is used for movies, architecture, video games, and product design. This seminar looks at a...
More than 800 scientists, in two graduate schools and six internationally renowned research institutes, are researching the complete spectrum of informatics topics, thus particularly enriching the areas of IT security, artificial intelligence, visual computing, bioinformatics, and the Semantic Web – from the foundations to innovative applications.