Resources
By feature
Area-Lights
- This scratchapixel articel (and the following ones) by Jean-Colas Prunier
- The respective section from Physically Based Rendering - From Theory to Implementation (4th Edition) by Matt Pharr, Wenzel Jakob, and Greg Humphreys. (referred to as "PBR-Book" in the following)
Depth of Field
- The respective section in the PBR-Book
- This blog post by Anjana & Karishma at UT Austin
Normal Mapping
- The respective section in the PBR-Book
Alpha Mapping
- The respective section in the PBR-Book
Denoising
- The documentation of IntelĀ® Open Image Denoise
- The hemisperical reflectance logic from the PBR-Book
Bloom
- This article by Alexander Christensen
AGX Tonemapping
- This blog post by Benjamin Wrensch
Assets
All assets are from blenderkitModels
- The Armored Adventurer by AnonmalyFound (CC0)
- Tall Forest Ferm and Small Ground Fern by Crazy0_0Cat (RF)
- Weed and Dandelion by Slinc_HD (CC0)
- Young Lemon Sprout by Rex Hans (RF)
- Witcher Steel Sword by Caner Boyraz (RF)
- Animated Fire Sprite by Matthew Ames (RF)
Materials
- Procedural Obsidian by ZeroVert miky (RF)
- Rock With Moss by chroma 3D (RF)
- Moss by James Middleton (RF)
Website
- Html5 "Helios" Template by html5up.net (CCA 3.0)
- The twentytwenty jQuery image slider plugin by zurb (MIT)