Concept Summary
Since we are fans of the popular game "Plants vs. Zombies", we want to create a 3D scenario of this game. We introduce a peashooter model, a zombie model and a grass model as our main parts. These three parts have more than 65000 triangles and take us about 5 hours to render a high resolution image on AMD 2600.
Moreover, the bullet represented by a sphere is motion blurred. We add a pond-like material to the ground so that the final image is more realistic. Additionally, we add pervasive fog because we want to express a dangerous atmosphere.