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Stefan Popov

Computer Graphics Lab
Informatics Department (FR 6.2)
University of Saarland

Im Stadtwald, Geb. E11, Room E14
66123 Saarbrücken
Germany
Tel: +49 681 302 3835 (office)
Fax: +49 681 302 3843
EMail: popov@cg.uni-saarland.de

Research Interests

  • Interactive Global Illumination
  • Interactive Ray Tracing
  • General Purpose GPU Programming

Current Projects

Publications

References
10.
Popov, Stefan, Georgiev, Iliyan, Slusallek, Philipp and Dachsbacher, Carsten
Adaptive Quantization Visibility Caching
Computer Graphics Forum, 32(2)
2013
9.
Popov, Stefan
Algorithms and data structures for interactive ray tracing on commodity hardware
Saarlaendische Universitaets- und Landesbibliothek,
October 2012
8.
Georgiev, Iliyan, Krivanek, Jaroslav, Popov, Stefan and Slusallek, Philipp
Importance Caching for Complex Illumination
Computer Graphics Forum, 31(2)
2012
7.
Danilewski, Piotr, Popov, Stefan and Slusallek, Philipp
Binned SAH Kd-Tree Construction on a GPU
Saarland University,
June 2010
6.
Popov, Stefan, Georgiev, Iliyan, Dimov, Rossen and Slusallek, Philipp
Object Partitioning Considered Harmful: Space Subdivision for BVHs
HPG '09: Proceedings of the 1st ACM conference on High Performance Graphics , page 15--22.
Publisher: ACM, New York, NY, USA
2009
ISBN: 978-1-60558-603-8
5.
Popov, Stefan, Günther, Johannes, Seidel, Hans-Peter and Slusallek, Philipp
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
Computer Graphics Forum, 26(3)
2007

Note: (Proceedings of Eurographics), to appear

4.
Günther, Johannes, Popov, Stefan, Seidel, Hans-Peter and Slusallek, Philipp
Realtime Ray Tracing on GPU with BVH-based Packet Traversal
Proceedings of the IEEE/Eurographics Symposium on Interactive Ray Tracing 2007 , page 113--118.
2007
3.
Popov, Stefan, Güenther, Johannes, Seidel, Hans-Peter and Slusallek, Philipp
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
Document number: TR-2007-01
Computer Graphics Group, Saarland University,
2007

Note: Available at http://graphics.cs.uni-saarland.de/Publications

2.
Popov, Stefan, Günther, Johannes, Seidel, Hans-Peter and Slusallek, Philipp
Experiences with Streaming Construction of SAH KD-Trees
Proceedings of the 2006 IEEE Symposium on Interactive Ray Tracing , page 89--94.
2006
1.
Popov, Stefan
Stackless KD-Tree Traversal for Ray Tracing on Graphics Hardware
Saarland University,
2006
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