Arty
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A material is a combination of a BSDF and an optional light emitter. More...
#include <materials.h>
Public Member Functions | |
Material () | |
Light associated with the material (if any) | |
Material (const Bsdf *f=nullptr, const Light *e=nullptr) | |
Public Attributes | |
const Bsdf * | bsdf |
const Light * | emitter |
BSDF associated with the material (if any) | |
A material is a combination of a BSDF and an optional light emitter.