Arty
- b -
build() :
Bvh
- e -
emission() :
Light
,
PointLight
,
TriangleLight
eval() :
Bsdf
,
CombineBsdf
,
DiffuseBsdf
,
GlossyPhongBsdf
- g -
gen_ray() :
Camera
,
PerspectiveCamera
geometry() :
Camera
,
PerspectiveCamera
- h -
has_area() :
Light
,
PointLight
,
TriangleLight
- i -
intersect() :
Scene
- k -
keyboard_motion() :
Camera
,
PerspectiveCamera
- m -
make_sample() :
Bsdf
Material() :
Material
material() :
Scene
mouse_motion() :
Camera
,
PerspectiveCamera
- n -
node_count() :
Bvh
- o -
occluded() :
Scene
- p -
pdf() :
Bsdf
,
CombineBsdf
,
DiffuseBsdf
,
GlossyPhongBsdf
project() :
Camera
,
PerspectiveCamera
- s -
sample() :
Bsdf
,
CombineBsdf
,
DiffuseBsdf
,
GlassBsdf
,
GlossyPhongBsdf
,
MirrorBsdf
sample_direct() :
Light
,
PointLight
,
TriangleLight
sample_emission() :
Light
,
PointLight
,
TriangleLight
surface_params() :
Scene
- t -
traverse() :
Bvh
type() :
Bsdf
- u -
unproject() :
Camera
,
PerspectiveCamera
Generated by
1.8.13