Arty
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Material Struct Reference

A material is a combination of a BSDF and an optional light emitter. More...

#include <materials.h>

Public Member Functions

 Material ()
 Light associated with the material (if any)
 
 Material (const Bsdf *f=nullptr, const Light *e=nullptr)
 

Public Attributes

const Bsdfbsdf
 
const Lightemitter
 BSDF associated with the material (if any)
 

Detailed Description

A material is a combination of a BSDF and an optional light emitter.


The documentation for this struct was generated from the following file: