DOOM
City
ABOUT THE CITY

Is their anything more beautiful, more picturesque than the games of the 90s? We don't think so. For the rendering competition we wanted to create a scene that will take you back into this atmosphere. With this in mind, we first downloaded and mastered Blender to finally make our vision come true and use it to create a scene completely build out of tiny boxes.


Our city has 6 buildings, 8 street lamps, 8 trees, 5 cars, one street and one moon(not visible). With that the scene consists of 22925 blocks, yielding to ~140500 faces. We worked with 24 materials.


This is a bird's eyes view on our city: