Everybody knows the little Dino game that you can play when you have no internet, because of the super internet infrastructure in Germany. Maybe you are working on your implementation of a Ray Tracer and want to google something. But then your internet is down. At least you have the little Dino you can play with. I wanted to see how the Dino looks like in 3D and in a more ambient setting.
I modeled the scene in blender using models for the dinosaur and the cacti. The clouds are selfmade. Since I wanted to stay close to the 2D pixel styles of the orignal I used a Voxel style for the clouds. This also made it a bit easier for me to model since I don't have any experience with it.
I use Arealights to create soft shadows. Additionally there are a few Pointlights in the scene. I further added a small chicken onto a cactus, since chickens are descendants of the Pterodactylus.
I only used Features that we had to implement during the practical Assignments. I only added parallelization to the renderer to test faster and use a higher sampling rate per pixel. (renderer.cpp) Further I played with different camera angles.