Conception of the Scene
At the beginning of the rendering competition, we looked for available assets and tried out a small variety of quick mockup scenes with different art styles. We compared the results and rendering times. Realistic images already had a longer rendering time and needed either a lot of light sources or global illumination to look good. Still life scenes with the iconic Raytracer glass material looked odd, because they were to "to perfect". The absence of impurities like dust, fingerprints or other environmental influences directly disclosed that one is looking at an computer generated image. Our low poly scene had the best performance, already looked appealing without any additional code and offered a lot of assets which we could use.
Our scene idea is based on an illustration series by Katarína Macurová for the award winning children's book Zajíčkova Cesta. We found it during our research for ideas and did really like the cute tone and the storytelling attributes of the images. But there were two things which we did not like. First of all, that the scene consists of mainly white materials. And second that it makes no sense for a herbivore to eat fish. So we took the camping fire idea and transferred it into a forest. We replaced the wolf with a fox and the fish with some marshmallows to create greater familiarity with a forest. Additionally we many elements which further contribute to the story we wanted to create: A fox and a rabbit are going on a camping trip.