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    <title>MemorySynthesizer</title>
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      <title>Feature list of MemorySynthesizer renderer</title>
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      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      
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      <description>&lt;p&gt;Welcome to our renderer! We will first show you what features we have implemented.&lt;/p&gt;
&lt;hr&gt;
&lt;h2 id=&#34;feature-1-thin-lens-camera&#34;&gt;Feature 1: Thin Lens Camera&lt;/h2&gt;
&lt;p&gt;The first feature we implemented is the Thin Lens Camera, which simulates real-world camera optics. Unlike a pinhole camera, the thin lens camera introduces depth of field, creating a blur effect for objects that are out of focus. This adds a layer of realism to our scene, making it feel more like a photograph taken with an actual camera.&lt;/p&gt;</description>
      
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      <title>Rendering Competition Entry for CG WS24/25</title>
      <link>/competition.html</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      
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      <description>&lt;p&gt;Now, after you have seen all the features, obviously we should merge them together in one scene and see what comes out of it.&lt;/p&gt;
&lt;p&gt;This is the entry for our WS24/25 CG Rendering Competition. Theme this semester was &lt;strong&gt;&amp;ldquo;Chaos in Harmony&amp;rdquo;&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;We envisioned a scene where we could use PBR and highlight its &lt;em&gt;&lt;strong&gt;amazingness~~!&lt;/strong&gt;&lt;/em&gt; and also have some artistic fantasy to it.&lt;/p&gt;
&lt;p&gt;We opted to go with a Cyberpunk-ish city, where everything is orderly, working, lit up, sun is setting. Just another normal day.&lt;/p&gt;</description>
      
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