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References

2011

24.
Pegoraro, Vincent and Slusallek, Philipp
On the Evaluation of the Complex-Valued Exponential Integral
Journal of Graphics, GPU, and Game Tools, 15(3):183-198
2011

2010

23.
Parker, Steven G., Bigler, James, Dietrich, Andreas, Friedrich, Heiko, Hoberock, Jared, Luebke, David, McAllister, David, McGuire, Morgan, Morley, Keith, Robinson, Austin and Stich, Martin
OptiX: A General Purpose Ray Tracing Engine
ACM Transactions on Graphics,
August 2010
22.
Davidovic, Tomas, Krivanek, Jaroslav, Hasan, Milos, Slusallek, Philipp and Bala, Kavita
Combining global and local virtual lights for detailed glossy illumination
ACM Trans. Graph., 29:143:1--143:8
2010

Keywords: global illumination, glossy interreflection, many lights

21.
Pegoraro, Vincent, Schott, Mathias and Parker, Steven G.
A Closed-Form Solution to Single Scattering for General Phase Functions and Light Distributions
Computer Graphics Forum (Proceedings of the 21st Eurographics Symposium on Rendering), 29(4):1365-1374
2010

2007

20.
Dietrich, Andreas, Marmitt, Gerd and Slusallek, Philipp
Trillion Triangle Terrain
Computer Graphics Forum, 26(1):129--130
2007
19.
Dietrich, Andreas, Gobbetti, Enrico and Yoon, Sung-Eui
Massive Model Rendering Techniques
IEEE Computer Graphics and Applications, 27(6):20--34
2007
18.
Dietrich, Andreas, Stephens, Abe and Wald, Ingo
Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data
IEEE Computer Graphics and Applications, 27(6):36--46
2007
17.
Popov, Stefan, Günther, Johannes, Seidel, Hans-Peter and Slusallek, Philipp
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
Computer Graphics Forum, 26(3)
2007

Note: (Proceedings of Eurographics), to appear

2006

16.
Günther, Johannes, Friedrich, Heiko, Seidel, Hans-Peter and Slusallek, Philipp
Interactive Ray Tracing of Skinned Animations
The Visual Computer, 22(9):785--792
2006

Note: (Proceedings of Pacific Graphics)

15.
Günther, Johannes, Friedrich, Heiko, Wald, Ingo, Seidel, Hans-Peter and Slusallek, Philipp
Ray Tracing Animated Scenes using Motion Decomposition
Computer Graphics Forum, 25(3):517--525
2006

Note: (Proceedings of Eurographics)

14.
Benthin, Carsten, Wald, Ingo and Slusallek, Philipp
Techniques for Interactive Ray Tracing of Bèzier Surfaces
Journal of Graphics Tools, 11(2):1-16
2006

2005

13.
Wald, Ingo, Friedrich, Heiko, Marmitt, Gerd, Slusallek, Philipp and Seidel, Hans-Peter
Faster Isosurface Ray Tracing Using Implicit KD-Trees
IEEE Transactions on Visualization and Computer Graphics, 11(5):562-572
2005
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