Recent Publications

Our work is published in high-ranked conferences and journals such as ACM Transactions on Graphics (TOG) and Computer Graphics Forum (CGF).

Efficiency-aware multiple importance sampling for bidirectional rendering algorithms

ACM Transactions on Graphics (Proceedings of SIGGRAPH 2022), 41(4): 80:1-80:12, 2022

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EARS: Efficiency-Aware Russian Roulette and Splitting

ACM Transactions on Graphics (Proceedings of SIGGRAPH 2022), 41(4): 81:1-81:14, 2022

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A. Müller B. Schmidt R. Membarth R. Leißa S. Hack
AnySeq/GPU: A Novel Approach for Faster Sequence Alignment on GPUs

Proceedings of the 2022 International Conference on Supercomputing (ICS), pp. 1030-1040, Virtual Event, June 28-30, 2022

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Summer Term 2022

Realistic Image Synthesis

This advanced lecture discusses the mathematical concepts and algorithms that are used to simulate the propagation of light in a virtual scene. The topics include Monte Carlo sampling,...

Algorithms for Realtime Raytracing

With the rise of hardware raytracing new algorithms were created for games and other visualizations with a limited time to render the geometry onto the screen. Waiting hours...

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CG Lab
Recent Projects

We contribute to a large set of various R&D and industry projects. Together with our project partners selected results may be published as open source. Please find the code base at our github page.

Collaboration and Partnerships

We are part of an excellent research network.

More than 800 scientists, in two graduate schools and six internationally renowned research institutes, are researching the complete spectrum of informatics topics, thus particularly enriching the areas of IT security, artificial intelligence, visual computing, bioinformatics, and the Semantic Web – from the foundations to innovative applications.

Want to start a new research project with us? Let’s Start!