xml3d.js: Architecture of a Polyﬁll Implementation of XML3D
The paper below is the accepted version. Final version available in IEEE Xplore.
With the advent of WebGL, most web browsers got native 3D graphics support. WebGL gives low-level access to the graphics hardware suitable for graphics experts. But there is no way to describe interactive 3D graphics on a higher abstraction level, using web technologies such as DOM, CSS and Events. XML3D is a proposal for an extension to HTML5 to fill this gap and to provide web developers an easy way to create interactive 3D web applications.
In this paper we present xml3d.js, a Polyfill for XML3D. It runs in all major WebGL-capable browsers and platforms including iOS and Android. We present the modular and extensible architecture of our cross-browser XML3D implementation, discuss implementation aspects and limitations, and evaluate its performance.