References
2010 | |
| 13. |
Binned SAH Kd-Tree Construction on a GPU
Saarland University,
June
2010
|
2007 | |
| 12. |
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
Document number: TR-2007-01
Computer Graphics Group, Saarland University,
2007
|
2006 | |
| 11. |
DRPU: A Programmable Hardware Architecture for Real-time Ray Tracing ofCoherent Dynamic Scenes
Saarland University,
2006
|
| 10. |
World-Space Sample Caching for Efficient Ray Tracing of Highly Complex Scenes
Document number: TR-2006-01
Computer Graphics Group, Saarland University,
2006
|
2005 | |
| 9. |
A Ray Tracing based Virtual Reality Framework for Industrial Design
Document number: TR-2005-02
Computer Graphics Group, Saarland University,
2005
|
| 8. |
Fast Ray Traversal of Unstructured Volume Data using Plucker Tests
Saarland University,
2005
|
2004 | |
| 7. |
Parallel Bindings in Distributed Multimedia Systems
Computer Graphics Group, Saarland University,
2004
|
2002 | |
| 6. |
A Simple and Practical Method for Interactive Ray Tracing of Dynamic Scenes
Technical Report 2002-04, submitted for publication,
April
2002
|
| 5. |
OpenRT -- A Flexible and Scalable Rendering Engine for Interactive 3D Graphics
Computer Graphics Group, Saarland University,
2002
|
| 4. |
Interactive Global Illumination
Computer Graphics Group, Saarland University,
2002
|
1997 | |
| 3. |
Photo-Realistic Rendering - Recent Trends and Developments
Eurographics 1997,
1997
|
1996 | |
| 2. |
Using Realistic Lighting in Modern Graphics Applications
Eurographics,
1996
|

