
Stefan Popov
Computer Graphics Lab
Informatics Department (FR 6.2)
University of Saarland
Im Stadtwald, Geb. E11, Room E14
66123 Saarbrücken
Germany
Tel: +49 681 302 3835 (office)
Fax: +49 681 302 3843
EMail: popov@cg.uni-saarland.de
Research Interests
- Interactive Global Illumination
- Interactive Ray Tracing
- General Purpose GPU Programming
Current Projects
Publications
References
| 8. |
Importance Caching for Complex Illumination
Eurographics
2012
to be published
|
| 7. |
Binned SAH Kd-Tree Construction on a GPU
Saarland University,
June
2010
|
| 6. |
Object Partitioning Considered Harmful: Space Subdivision for BVHs
HPG '09: Proceedings of the 1st ACM conference on High Performance Graphics
, page 15--22.
Publisher: ACM, New York, NY, USA
2009
ISBN: 978-1-60558-603-8
|
| 5. |
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
Computer Graphics Forum,
26(3)
2007
|
| 4. |
Realtime Ray Tracing on GPU with BVH-based Packet Traversal
Proceedings of the IEEE/Eurographics Symposium on Interactive Ray Tracing 2007
, page 113--118.
2007
|
| 3. |
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
Document number: TR-2007-01
Computer Graphics Group, Saarland University,
2007
|
| 2. |
Experiences with Streaming Construction of SAH KD-Trees
Proceedings of the 2006 IEEE Symposium on Interactive Ray Tracing
, page 89--94.
2006
|
| 1. |
Stackless KD-Tree Traversal for Ray Tracing on Graphics Hardware
Saarland University,
2006
|

