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Joerg Schmittler

jofis@cg.uni-saarland.de

References
8.
Jörg Schmittler
SaarCOR - A Hardware-Architecture for Realtime Ray Tracing
Saarland University, Saarbrücken, Germany,
2006
7.
Andreas Dietrich, Jörg Schmittler and Philipp Slusallek
World-Space Sample Caching for Efficient Ray Tracing of Highly Complex Scenes
Document number: TR-2006-01
Computer Graphics Group, Saarland University,
2006
6.
Sven Woop, Jörg Schmittler and Philipp Slusallek
RPU: A Programmable Ray Processing Unit for Realtime Ray Tracing
Proceedings of ACM SIGGRAPH 2005
2005
5.
Jörg Schmittler, Sven Woop, Daniel Wagner, Wolfgang J. Paul and Philipp Slusallek
Realtime Ray Tracing of Dynamic Scenes on an FPGA Chip
Proceedings of Graphics Hardware , page 95--106.
2004
4.
Jörg Schmittler, Daniel Pohl, Tim Dahmen, Christian Vogelgesang and Philipp Slusallek
Ray Tracing for Current and Future Games
Proceedings of 34. Jahrestagung der Gesellschaft für Informatik
2004
3.
Ingo Wald, Timothy J. Purcell, Joerg Schmittler, Carsten Benthin and Philipp Slusallek
Realtime Ray Tracing and its use for Interactive Global Illumination
Eurographics State of the Art Reports
2003
2.
Jörg Schmittler, Alexander Leidinger and Philipp Slusallek
A Virtual Memory Architecture for Real-Time Ray Tracing Hardware
Computer & Graphics , page 0097--8493.
2003
1.
Jörg Schmittler, Ingo Wald and Philipp Slusallek
SaarCOR - A Hardware Architecture For Ray Tracing
Proceedings of the conference on Graphics Hardware 2002 , page 27--36.
Saarland University
Publisher: Eurographics Association,
2002
ISBN: 1-58113-580-7